With the college football season finally complete, it’s time for the final installment of my Heisman Watch series—an early preview of 2015’s potential candidates.
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It’s amazing what one week can do for a program.
We have reached the end. The 80th annual Heisman Trophy will be awarded to one of three finalists Dec. 13—Oregon quarterback Marcus Mariota, Wisconsin running back Melvin Gordon or Alabama wide receiver Amari Cooper.
Say this for Bret Bielema: When he bolted from Wisconsin, it at least made a lick of sense. “Bert” was apparently unhappy with how much he was allowed to pay his assistants (which is fair, considering NC State pays its assistants more than Wisconsin) and had seen coaching staff after coaching staff lose key football minds to more aggressive schools. The sparkle and money of the SEC shone bright, so Bielema made a career move that was at the very least lateral and was understandable when you consider what the SEC was at the time: the only way to win a national championship.
This is the 12th edition of the Heisman Watch, a weekly feature tracking the candidates for college football’s most prestigious award. For last week’s rankings, click here.
A few weeks ago, I wrote about the BBC’s post-World War I crime drama “Peaky Blinders.” Two weeks ago, the second season was released onto networks mere weeks after its original BBC run, and I’m going to write about it again.
As we embark on the final weekend of the college football season, many debates seem to have been put to rest. But maybe, just maybe, 2007 will come and knock down the house of cards on the College Football Playoff committee’s table and they’ll be left to put together the pieces Sunday.
I’ll admit it, I was wrong about Tanner McEvoy being the right starting quarterback for the Wisconsin Badgers. Yes, shockingly I am not infallible.
Before I begin my column, I’d like to start by thanking you all for reading. For the past two years, I have been lucky enough to fill your mind with my thoughts and rants on any number of musical topics from jam bands to jam bands and then some more jam bands, with a little bit of everything else thrown in.
There’s a need inside all of us to witness happy endings. It is perhaps the most human and honest part of who we are that revels in the victory of the good guy. It is also why we’re always left feeling bereft after witnessing a grand happy ending at the end of a story, be it in film or literature, because however happy that ending may have been it is an ending nevertheless. We never see what follows and therein lies the true problem.
This is the 11th edition of the Heisman Watch, a weekly feature tracking the candidates for college football’s most prestigious award. For last week’s rankings, click here.
In the history of most hated genres, while some people hate hip-hop and others hate country music, there is one genre that stands above them all as a genre nearly universally hated: disco. I’m here to tell you why disco doesn’t suck and is actually in everything you listen to today.
Like many college basketball fans, I tuned into the Champions Classic, watched Kentucky destroy Kansas 74-40 and came away with one very strong conclusion: Kentucky is college basketball’s Death Star this year. They are literally and figuratively the biggest team in the country and it’s going to take perfect execution from something very specific to take them down (I’m thinking outside shooting from stretch forwards).
This is the 10th edition (hooray, double digits!) of the Heisman Watch, a weekly feature tracking the candidates for college football’s most prestigious award. For last week’s rankings, click here.
Kentucky head coach John Calipari has (unofficially) been to five Final Fours and won a national title, so I understand that he clearly knows a few things about basketball.
Arrogant. Immature. Selfish.
“How on earth did we manage to play those games with the annoying beep-boop music on repeat?” That’s the question I was met with while discussing NES (Nintendo Entertainment System) games with a classmate of mine. It’s true classic games like “Bubble Bobble” and “Space Harrier” had tracks that looped for far too long; even games with multiple memorable themes, like “Metroid” or “The Legend of Zelda,” have 60-second loops that might extend upwards of 20 minutes, depending on your skill.